Web, Mobile & Cloud
Mobile Application Development
Native and cross-platform apps for iOS and Android — including the offline-first, field-service and device-connected apps that most consumer app studios avoid.
Overview
Apps that work where the signal does not
Part of our Web, Mobile & Cloud Engineering practice.
A lot of mobile work assumes a warm office and four bars of signal. The people using these apps are often on a factory floor, in a basement substation, or in a vehicle — so sync, conflict resolution and battery behaviour are design problems, not afterthoughts.
We choose native or cross-platform on the merits of the project rather than on what we prefer to write, and we are explicit about the trade-off either way.
Capabilities
What we deliver
Native iOS & Android
Swift and SwiftUI, Kotlin and Jetpack Compose, where platform integration, performance or hardware access justifies the extra build.
Cross-platform
Flutter and React Native where shared code and speed matter more, with a clear boundary for the native modules that still need writing.
Offline-first & sync
Local persistence, queued mutations, conflict resolution and background sync so the app stays usable without connectivity.
Device & hardware integration
BLE peripherals, NFC, barcode and OCR scanning, camera pipelines, location and geofencing, and companion apps for connected products.
Enterprise distribution
MDM and Intune deployment, enterprise signing, App Store and Play Store release management, staged rollout and crash triage.
Security & compliance
Biometric authentication, secure storage and keychain use, certificate pinning, and mobile-specific penetration testing against OWASP MASVS.
How we work
A predictable path from first call to handover
No two engagements are identical, but the shape is consistent — so you always know what happens next and what you get at the end of each stage.
Engagement modelsDefine the job
Who uses the app, where, and on what device. Field conditions drive most of the important decisions.
Prototype the risky part
Whatever is least certain — the BLE pairing flow, the sync model, the scan performance — gets built first, not last.
Build and release early
TestFlight and internal Play tracks from the first sprints, so real users are giving feedback long before launch.
Operate
Crash and performance monitoring, store release cadence, and a support window for OS version changes.
Outcomes
What changes for you
- A working build in testers' hands within weeks, not at the end.
- Offline behaviour designed deliberately rather than discovered in the field.
- Store submissions handled, including the review rejections nobody warns you about.
- A clear, costed answer on native versus cross-platform for your specific case.
Tools & standards
What we work with
- Swift / SwiftUI
- Kotlin / Compose
- Flutter
- React Native
- Firebase
- Realm
- SQLite
- CoreBluetooth
- Android BLE
- Fastlane
- TestFlight
- Intune
- OWASP MASVS
Questions
Frequently asked
Native or cross-platform — which do you recommend?
It depends on hardware access, animation demands and team size. We give you the trade-off in writing during discovery; roughly two-thirds of our projects end up cross-platform.
Can you publish under our developer account?
Yes, and that is what we recommend — your account, your ownership. We handle the submission and review process within it.
Do you maintain apps you did not build?
Yes, after an audit. Mobile apps break on OS releases, so a maintenance retainer is usually the sensible arrangement.
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ExploreLet’s scope your next build.
Tell us what you are trying to ship. We will come back with an approach, a team shape and an honest estimate — we aim to reply within two working days.